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Alvar-CaveGuardian

Introducing my recent project: Alvar - Cave Guardian. This is an original character created in ZBrush, textured in Substance Painter, and rendered in Unreal Engine.

For the environment, I used marketplace assets for props and set up the level and lighting to best complement the character. I aimed to create an atmosphere that feels fitting for Alvar’s role as a cave guardian.

Hope you enjoy it!

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